I can tell you in words why something is useful, or good, or is worth doing, but your resistance to doing it will be in direct proportion to your resistance to the idea that you have a gap that needs fixing.
If there is no space for something to change, you won't change, however much I try to convince you it's a good idea.
Sometimes pointing out the problem to you physically helps. For instance, if I can make you notice that you can't find a clean exit after your entry, it will hopefully become obvious that you do indeed have a gap in your strategy, and thus opens your mind to the idea of change.
Thing is, sometimes taking a problem head on makes it worse. The mind gets in the way. It comes up with reasons and rationales to stay as it is, or stay within the bounds of it's imagination.
Sometimes problems need to be sidled up to, casual like, and worked on, without looking them directly in the eye.
Not
for everything. Not all the time. But sometimes, especially when the existing program is hard wired, you need to take the
more circuitous route to avoid heavy resistance.
But the circuitous route, almost ignoring the original problem, can bring up resistance too. For instance, I might know that doing seemingly unrelated X is the best way to help with problem Y. X might seem counter intuitive to your brain and it will start wondering why you are doing it, but remember, I'm teaching your body, not your mind.
I know that if you keep at it, your body will find a use for X without you thinking about it. It's like an after market part that bolts right into the system and improves the running profile. The body is smart. It learns stuff and stashes it away. Then it reappears all over the place as the connections in the brain rewire, and if I'm right, suddenly your gap that needs fixing, will start to go away.
But you have to put the work in. And that's the hard part. Do you trust that this material really is good, even though it seems unrelated? Do you try it? How long for? Does the teacher know something you don't? Or do you know more than them? Are they selling you snake oil? Or might it actually be gold?
Everyone has to take responsibility for their own decisions. The way I do it is to ask myself if I want what they have, and by 'have', I mean how they move? If I can't do what they do, I want to learn how.
That's all. I'm happy to follow instruction until I find a dead end.
I will add one thing more.
Sonny asked me a long time ago if I was a 'good student' or a 'bad student'? What he meant I think was if I was capable of putting the work in, but also of thinking critically about everything that he taught me to do. He wanted us all to test the ideas. Are you better? Did it help?
Do the work, but obviously be careful who you follow down the back alleys. They are often the fastest route even though you can't see where they are going, but still, you need a guide who knows where they are going.
About teaching and training Eskrima and Bagua. Recommended seminars, and related material I find interesting.
Friday, June 19, 2015
Tuesday, June 16, 2015
Time Machine
The previous Puzzler post shows that you can beat speed and power with timing. More importantly perhaps is that if you have less speed and power than your opponent, then timing is your best physical skill outside of deception. You will also need accuracy and targeting of course - you have to do something useful with this time that you have created.
So, timing. What does that mean?
To me it means being in tune with the action and playing between the beats. This can mean before, during, or after something that your opponent is doing. And because time and space are essentially the same thing (It takes this long to move that far), you are also working in the empty spaces around the action.
Whether you look at time as a linear function or as a spatial phenomenon (or even just a single morphing affordance) is of no matter.
In some ways I prefer looking at the space, because space allows, or limits, movement depending on the relative positioning of the players. It's also easier to understand angles, and thus where the danger is, and is not.
Actually, what is even more important than where danger IS ... are it's precursors. If you are only seeing danger once it's happening, how can you use the act to your advantage? You will be reacting only to the moment at hand, and thus are at the OO stage, whilst your opponent is having a blast at the OODA stage.
If you could know what they were going to do next, whether by reading their movement or intent, or by forcing them into an action, you could also see the empty space, the safety if you like, around them. Not where it is now, but where it will be.
For that's where you need to move to, and act from, to gain advantage.
And this is why it pays to play within an unscripted flow, so the precursors, 'the bits before,' actually exist to be seen.
How else can you learn what they look like or how to use them?
Sparring is obviously one way, but sometimes it's hard to pay attention and learn efficiently when winning and losing are such great barriers to focus.
Random Flow Training is another way, limited by parameters but basically just one long stream of real life precursors.
Want to learn how to look back (or is it ahead?) in time, and perhaps to deflect it's course a little? Get out of your dead drills, and embrace the wonderful world of Physics - Cause and Effect.
So, timing. What does that mean?
To me it means being in tune with the action and playing between the beats. This can mean before, during, or after something that your opponent is doing. And because time and space are essentially the same thing (It takes this long to move that far), you are also working in the empty spaces around the action.
Whether you look at time as a linear function or as a spatial phenomenon (or even just a single morphing affordance) is of no matter.
In some ways I prefer looking at the space, because space allows, or limits, movement depending on the relative positioning of the players. It's also easier to understand angles, and thus where the danger is, and is not.
Actually, what is even more important than where danger IS ... are it's precursors. If you are only seeing danger once it's happening, how can you use the act to your advantage? You will be reacting only to the moment at hand, and thus are at the OO stage, whilst your opponent is having a blast at the OODA stage.
If you could know what they were going to do next, whether by reading their movement or intent, or by forcing them into an action, you could also see the empty space, the safety if you like, around them. Not where it is now, but where it will be.
For that's where you need to move to, and act from, to gain advantage.
And this is why it pays to play within an unscripted flow, so the precursors, 'the bits before,' actually exist to be seen.
How else can you learn what they look like or how to use them?
Sparring is obviously one way, but sometimes it's hard to pay attention and learn efficiently when winning and losing are such great barriers to focus.
Random Flow Training is another way, limited by parameters but basically just one long stream of real life precursors.
Want to learn how to look back (or is it ahead?) in time, and perhaps to deflect it's course a little? Get out of your dead drills, and embrace the wonderful world of Physics - Cause and Effect.
Monday, June 8, 2015
The Puzzler
For all those of you that are fans of Car Talk. Here's a Puzzler for you
Puzzler:
I was sitting at the traffic lights today next to a young guy in a car with way better acceleration than mine. It's obvious that he wants to be first off the lights. But I beat him. Easy. (Of course he then passes me a few yards further up as he keeps on accelerating, but whatever.)
He was not on the phone or texting. In fact he was watching the light. I didn't run the light, it was green when I went, and because he was revving a bit, I'm assuming that he had a manual (stick shift) transmission like me and we were both in gear and feathering the clutch.
Is my reaction time way better than his? Probably not, seeing as he looked alot younger than me.
So how did I beat him?
Puzzler:
I was sitting at the traffic lights today next to a young guy in a car with way better acceleration than mine. It's obvious that he wants to be first off the lights. But I beat him. Easy. (Of course he then passes me a few yards further up as he keeps on accelerating, but whatever.)
He was not on the phone or texting. In fact he was watching the light. I didn't run the light, it was green when I went, and because he was revving a bit, I'm assuming that he had a manual (stick shift) transmission like me and we were both in gear and feathering the clutch.
Is my reaction time way better than his? Probably not, seeing as he looked alot younger than me.
So how did I beat him?
Wednesday, June 3, 2015
Risky Business
They say you should imagine the scariest opponent you can think of, and that your training is valid if only if it works against them.
I get this - Certainly if your training only works against an inexperienced, clumsy, compliant, half wit you are indeed doomed to failure. But is the opposite true for the other end of the scale?
Who would you most fear to cross swords with? Not in a sport context, but in an imaginary lethal encounter?
My personal nightmare is a bigger, faster, stronger, insane person. (Let's not go into multiples/ambush/unarmed vs armed etc. Just keep it simple, to a one on one see 'em coming both equally armed context). And for me, the 'insane' part is the part that makes them the most scary. If someone is insane and does not care if they live, what options do you have? Not many. There is no potential harm you can threaten them with. They cannot be reasoned with, and the height/weight advantage means they outmatch you once contact is made.
When the odds get this bad, you have to risk everything to stand even a small chance of prevailing. Your options narrow down to the smallest of windows of opportunity, where the risk of injury or death is almost a certainty, and your only option is to 'go'. Once. Win or Lose.
You could argue that this is the most important place to train because it matters the most. But it is also extremely rare. Many people might outweigh or outreach you, and there are certainly people out there who are more highly skilled, but insane? Not so much. For someone to care less if they 'die' just for the pleasure of taking you out? This takes a very particular type of individual with a very, very, personal grudge.
Why does any of this matter?
Because this is the opponent most people seem to fight, all the time.
Is this 'wrong'?
There is a logic that says that if you have the answer to the most difficult problem, you also have the answer to all the easier problems, because the only thing that is changing in the equation is the threat level the opponent presents. As the threat level goes down, so the winning should become easier and easier. Right?
Well, kinda ... yes, the technique might be very effective, but no, because the risk to self is left extremely high.
Remember, in training smart, we are looking for maximum gain for minimum risk. When you have no time or space, you have to judge everything, from range, to timing, to angle, perfectly. Even if there is only half an opening, you hope for some luck to add to your slight chance of surprise and you take it. Because you have to. And if nothing else, it never hurts to increase the chaos if you are losing.
But what of mere mortal opponents? I would argue that here, you actually do have the luxury of space, time, and especially rationality, to play with. You have choices, and those choices actually increase as the RELATIVE level of the threat decreases.
Rory once said something to the effect that time is a commodity, and one of the differences between a veteran and a rookie is knowing when you have it, and when you do not. If you do have it, it is far better to spend it gaining intel, rather than rushing straight into an unknown chaos without understanding what you might be facing.
Same can be said for sword play. If they are not insane, gain some intel first. Don't risk yourself unnecessarily. You do have the time and the space. Use them. Make a smart decision.
I found the quote below on the internet. I have no idea if it is a real Native American saying, but I thought it was quite good. It speaks both to the difference in attitude whilst training versus in 'reality', but perhaps it also applies in a dueling situation, to the one who controls the game versus the one who does not?
"The huntsman can make many mistakes, the hunted, only one".
Be the hunter.
I get this - Certainly if your training only works against an inexperienced, clumsy, compliant, half wit you are indeed doomed to failure. But is the opposite true for the other end of the scale?
Who would you most fear to cross swords with? Not in a sport context, but in an imaginary lethal encounter?
My personal nightmare is a bigger, faster, stronger, insane person. (Let's not go into multiples/ambush/unarmed vs armed etc. Just keep it simple, to a one on one see 'em coming both equally armed context). And for me, the 'insane' part is the part that makes them the most scary. If someone is insane and does not care if they live, what options do you have? Not many. There is no potential harm you can threaten them with. They cannot be reasoned with, and the height/weight advantage means they outmatch you once contact is made.
When the odds get this bad, you have to risk everything to stand even a small chance of prevailing. Your options narrow down to the smallest of windows of opportunity, where the risk of injury or death is almost a certainty, and your only option is to 'go'. Once. Win or Lose.
You could argue that this is the most important place to train because it matters the most. But it is also extremely rare. Many people might outweigh or outreach you, and there are certainly people out there who are more highly skilled, but insane? Not so much. For someone to care less if they 'die' just for the pleasure of taking you out? This takes a very particular type of individual with a very, very, personal grudge.
Why does any of this matter?
Because this is the opponent most people seem to fight, all the time.
Is this 'wrong'?
There is a logic that says that if you have the answer to the most difficult problem, you also have the answer to all the easier problems, because the only thing that is changing in the equation is the threat level the opponent presents. As the threat level goes down, so the winning should become easier and easier. Right?
Well, kinda ... yes, the technique might be very effective, but no, because the risk to self is left extremely high.
Remember, in training smart, we are looking for maximum gain for minimum risk. When you have no time or space, you have to judge everything, from range, to timing, to angle, perfectly. Even if there is only half an opening, you hope for some luck to add to your slight chance of surprise and you take it. Because you have to. And if nothing else, it never hurts to increase the chaos if you are losing.
But what of mere mortal opponents? I would argue that here, you actually do have the luxury of space, time, and especially rationality, to play with. You have choices, and those choices actually increase as the RELATIVE level of the threat decreases.
Rory once said something to the effect that time is a commodity, and one of the differences between a veteran and a rookie is knowing when you have it, and when you do not. If you do have it, it is far better to spend it gaining intel, rather than rushing straight into an unknown chaos without understanding what you might be facing.
Same can be said for sword play. If they are not insane, gain some intel first. Don't risk yourself unnecessarily. You do have the time and the space. Use them. Make a smart decision.
I found the quote below on the internet. I have no idea if it is a real Native American saying, but I thought it was quite good. It speaks both to the difference in attitude whilst training versus in 'reality', but perhaps it also applies in a dueling situation, to the one who controls the game versus the one who does not?
"The huntsman can make many mistakes, the hunted, only one".
Be the hunter.
Sunday, May 31, 2015
Friends /Enemies
I'm taking requests about what to write about.
So today, the question: From a strategic viewpoint, how would you make a friend out of an enemy?
My immediate response to this was to say - Well, that's easy, you don't care that they are an enemy. Friend or enemy is all the same, if you know where someone stands in relationship to you, you can use the relationship to your benefit.
So was that a cop out? Did I answer the question?
Answer these -
Why do you want them to be your friend?
What does 'friend' or 'enemy' mean?
You could get a bit more complex and ask - Are there definitions in between friend and enemy that are acceptable? Honorable enemy? Distant respect? Polite disdain? Not dangerous? Completely unimportant?
And, if you really needed their 'friendship'. What for? And what time scale are we looking at to achieve this goal?
We are all defined by relationship and are nothing without 'other'. Not just person to person, but us with gravity, time, air. It's why we do what we do and are how we are.
And relationship just 'is'. Everything has a place if we choose to see the relationship, and not just ourselves. Enemies are not afraid to criticize, or show us our weaknesses. Nasty, mean, people show us who we don't want to be, and perhaps point out our hypocrisies. Cool people encourage us to go further and expand our imaginations, smart people teach us, students teach us too. Family (blood or chosen) keep us safe and feed our souls.
Don't be afraid of enemies unless they are threats. (Threats and enemies are not the same. Threats require action, enemies probably don't ... not for most of us at least.)
Embrace adversarial interaction, be it with sword or words, not so you can prove your perfection to yourself, but to find out who you truly are.
Like Sonny said- Don't keep them away, they are coming anyway. Let them in but choose how you open the door.
Next question ...?
So today, the question: From a strategic viewpoint, how would you make a friend out of an enemy?
My immediate response to this was to say - Well, that's easy, you don't care that they are an enemy. Friend or enemy is all the same, if you know where someone stands in relationship to you, you can use the relationship to your benefit.
So was that a cop out? Did I answer the question?
Answer these -
Why do you want them to be your friend?
What does 'friend' or 'enemy' mean?
You could get a bit more complex and ask - Are there definitions in between friend and enemy that are acceptable? Honorable enemy? Distant respect? Polite disdain? Not dangerous? Completely unimportant?
And, if you really needed their 'friendship'. What for? And what time scale are we looking at to achieve this goal?
We are all defined by relationship and are nothing without 'other'. Not just person to person, but us with gravity, time, air. It's why we do what we do and are how we are.
And relationship just 'is'. Everything has a place if we choose to see the relationship, and not just ourselves. Enemies are not afraid to criticize, or show us our weaknesses. Nasty, mean, people show us who we don't want to be, and perhaps point out our hypocrisies. Cool people encourage us to go further and expand our imaginations, smart people teach us, students teach us too. Family (blood or chosen) keep us safe and feed our souls.
Don't be afraid of enemies unless they are threats. (Threats and enemies are not the same. Threats require action, enemies probably don't ... not for most of us at least.)
Embrace adversarial interaction, be it with sword or words, not so you can prove your perfection to yourself, but to find out who you truly are.
Like Sonny said- Don't keep them away, they are coming anyway. Let them in but choose how you open the door.
Next question ...?
Tuesday, May 26, 2015
Plastering
Before last month, I had not done much plastering, barely any really, but it's a skill set related to other skill sets I have. It turned into a big part of the scenic job that I was working on and there was nothing else for it but to get good at it. Fast.
The main difference was that it requires specific tools new to me, and that the consistency and behavior of the material is different from stuff I've worked with before.
The first job is to be able to apply the material to vertical surfaces, smoothly and in even thickness, leaving no thin spots. You try to have as few build ups, blobs, or hard lines (where the blade edge moves across the wall) as possible. At this point the plaster is the consistency of yoghurt, slowly becoming like thick custard as the minutes pass. You have to get it all on the wall in one go so it will all harden at the same time. It's a fast paced job that can't be stopped once started, and at first the biggest skill for me to learn was how not to get half of it in my shoes.
The hardening happens as a chemical reaction, not through water evaporating off. This hardening time is known as the 'workable' time, it is variable and dependent on temperature, humidity, and the original composition of the mix. Something else to learn.
Once it is 'just so', you have to work it again, after its just dry enough that it doesn't pull right off the wall when you touch it, but not hard enough that it's set solid. Then, you have to 'press it' with a different tool, pulling up the remaining moisture into a slurry and moving the surface around to bring out the beautiful, alabaster like, quality of the plaster. The skill here is to keep the surface smooth, and use the movement of your tool to make random and dynamic sweeps to create a homogeneous whole with no repeating patterns.
I know, fascinating eh? And what on earth has this to do with martial arts?
Well, the way you learn how to do this can only be done ... by doing it.
My learning curve was basically - Here's the tool. Watch me. Make it look like this. Go.
Skill comes from understanding the material, from the kinesthetic feedback you get about the material through the tool and learning how to play with it. How heavy is it? When is it too wet? How does it move? What do problems look like? What is fixable? When is it perfect? When is it 'done'?
And the tool itself has a personality. It can be used in different ways, with the flat, with the edge, hard, light, with water, without, tapping it gently to add material, scraping off, scraping on, using different grips, easing off, easing on ...
But none of this means anything in the written word, or in verbal instruction alone. It's a completely touch sensitive art. Words only come into their own when you are in process - "Feel this? This is how it should be".
They say a potter needs to throw 100 pots on the wheel before trying to make a finished product. Throw, and throw it away. Over and over. Losing the sense of having to succeed. Just do. Fail. Fail again. Try new things. Do it again. Try. Fail. Do.
If you take this practice to heart and really do it, the material will start to 'speak' to you. IT will teach YOU ... you will learn how to ask it questions and then learn how to listen for answers.
Not so different really from swordplay or martial arts.
The main difference was that it requires specific tools new to me, and that the consistency and behavior of the material is different from stuff I've worked with before.
The first job is to be able to apply the material to vertical surfaces, smoothly and in even thickness, leaving no thin spots. You try to have as few build ups, blobs, or hard lines (where the blade edge moves across the wall) as possible. At this point the plaster is the consistency of yoghurt, slowly becoming like thick custard as the minutes pass. You have to get it all on the wall in one go so it will all harden at the same time. It's a fast paced job that can't be stopped once started, and at first the biggest skill for me to learn was how not to get half of it in my shoes.
The hardening happens as a chemical reaction, not through water evaporating off. This hardening time is known as the 'workable' time, it is variable and dependent on temperature, humidity, and the original composition of the mix. Something else to learn.
Once it is 'just so', you have to work it again, after its just dry enough that it doesn't pull right off the wall when you touch it, but not hard enough that it's set solid. Then, you have to 'press it' with a different tool, pulling up the remaining moisture into a slurry and moving the surface around to bring out the beautiful, alabaster like, quality of the plaster. The skill here is to keep the surface smooth, and use the movement of your tool to make random and dynamic sweeps to create a homogeneous whole with no repeating patterns.
I know, fascinating eh? And what on earth has this to do with martial arts?
Well, the way you learn how to do this can only be done ... by doing it.
My learning curve was basically - Here's the tool. Watch me. Make it look like this. Go.
Skill comes from understanding the material, from the kinesthetic feedback you get about the material through the tool and learning how to play with it. How heavy is it? When is it too wet? How does it move? What do problems look like? What is fixable? When is it perfect? When is it 'done'?
And the tool itself has a personality. It can be used in different ways, with the flat, with the edge, hard, light, with water, without, tapping it gently to add material, scraping off, scraping on, using different grips, easing off, easing on ...
But none of this means anything in the written word, or in verbal instruction alone. It's a completely touch sensitive art. Words only come into their own when you are in process - "Feel this? This is how it should be".
They say a potter needs to throw 100 pots on the wheel before trying to make a finished product. Throw, and throw it away. Over and over. Losing the sense of having to succeed. Just do. Fail. Fail again. Try new things. Do it again. Try. Fail. Do.
If you take this practice to heart and really do it, the material will start to 'speak' to you. IT will teach YOU ... you will learn how to ask it questions and then learn how to listen for answers.
Not so different really from swordplay or martial arts.
Wednesday, May 13, 2015
Two To The Power of ?
I wrote this post a while back.
I thought about it the other day in a context outside of training and martial arts, but it made me want to write about it again here.
Bagua Zhang has a very simple view of movement -
What you can do going forward you can do in reverse, closing or opening, clockwise or anti clockwise, big and small.
You get the picture. It's all about an idea and then it's opposites.
The fun part is when you realize that any human movement holds within it many different 'opposites'.
Take for example a simple shuffle step forward off a left lead in San-ti (left hand high, right low).
The opposite could be a shuffle step back to where you started. It could also be a right lead San-ti shuffle step forward ... or back. It could be a left lead shuffle step with right hand high and left low, or same reversed hands with right lead, or backwards with same.
And that's just one, single, moving part - pushing off the back leg and resetting.
Why is this useful? Because if you can only see in binary, your affordances are very limited.
The obvious 'opposite' is not always the most useful one to use in reaction to a stimulus, though by default this tends to be what we do - Push directly back against an opposing force.
It should be remembered that the more parts that are involved in the original frame (right hand, left hand, right foot, left foot etc), the more parts can become 'others' in the one labeled 'opposite'.
In even more complex systems, like people, where opposites can be physical, but also situational, psychological, and time related (now/not now).
Confrontation. Conversation. Conflict. Reverse. Inverse. Adverse. It's all relationship. What's the opposite? What's the opposition?
Precision of understanding the situation at hand is key, but just as important is a generous space left un-named for those 'opposites' that may in fact not be opposites at all.
I thought about it the other day in a context outside of training and martial arts, but it made me want to write about it again here.
Bagua Zhang has a very simple view of movement -
What you can do going forward you can do in reverse, closing or opening, clockwise or anti clockwise, big and small.
You get the picture. It's all about an idea and then it's opposites.
The fun part is when you realize that any human movement holds within it many different 'opposites'.
Take for example a simple shuffle step forward off a left lead in San-ti (left hand high, right low).
The opposite could be a shuffle step back to where you started. It could also be a right lead San-ti shuffle step forward ... or back. It could be a left lead shuffle step with right hand high and left low, or same reversed hands with right lead, or backwards with same.
And that's just one, single, moving part - pushing off the back leg and resetting.
Why is this useful? Because if you can only see in binary, your affordances are very limited.
The obvious 'opposite' is not always the most useful one to use in reaction to a stimulus, though by default this tends to be what we do - Push directly back against an opposing force.
It should be remembered that the more parts that are involved in the original frame (right hand, left hand, right foot, left foot etc), the more parts can become 'others' in the one labeled 'opposite'.
In even more complex systems, like people, where opposites can be physical, but also situational, psychological, and time related (now/not now).
Confrontation. Conversation. Conflict. Reverse. Inverse. Adverse. It's all relationship. What's the opposite? What's the opposition?
Precision of understanding the situation at hand is key, but just as important is a generous space left un-named for those 'opposites' that may in fact not be opposites at all.
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