I posted a comment on the previous post and at http://considertraining.blogspot.com/ about goals.
People seem to forget that the goal is to get away. You may be unsuccessful in attaining your goal, but it's still the goal.
A while back I was chatting with some friends about how to build this goal in to dueling as it seemed that most training duels were ending in double death. The last post looked at attribute training to get past this, here is a scenario option.
In fact I suggested 2 scenarios:
1) One person is guarding an object, the other has to get the object and exit the field of combat with it.
2) Both parties start from different sides with the same goal of getting the object and leaving with it.
The size of the 'field of combat' would be whatever was agreed.
The 'object' could be just something to touch, or something to really carry. Point is the importance of the exit.
As an aside, we did a very fun, somewhat related, drill once at Sonny's where both participants attached a post-it note onto the center of their T-shirts with a safety pin. Game was to grab the opponent's post-it without getting your own taken. This drill was about evasion, timing and range, and did not really emphasize the exit but certainly had some similar elements to it.